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Been playing the original Diablo lately.

At the time I didn't realize how very tile-based and "turn based" it is. The abstractions of turn based especially are hidden by the fact that turns are milliseconds.

It makes me realize how simple (by today's standards) that game is and yet how incredibly compelling it remains, more than 20 years later.

@emacsen A bad Nethack/Moria remake with no turns :p
After playing back Diablo once I played lots of ARPG's and stuff like Flare, I can live without it :)
And well, Vulture's Eye merges the best of both worlds.
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